Betting Rules

Betting Rules

  1. If any delay occurs (worsening weather conditions, darkness...) all markets remain unsettled. The betting process in this case, resumes the moment the match continues.
  2. Overtime is not taken into account by markets unless otherwise stated.
  3. If markets have an incorrect score and are still open then we keep the right to cancel betting.
  4. We will also void betting in cases when odds were offered with an incorrect match time (starting at 89 seconds).
  5. In the event that an incorrect gaming score is specified, we have the right to void bets for this entire period.
  6. In case of stopped or delayed matches, all markets are considered canceled unless the match continues in the same NFL weekly schedule (Thursday - Wednesday local stadium time).
  7. If the teams are presented incorrectly, the betting process may be stopped.
  8. In all cases, the offered players are regarded as runners.
  9. The market will be voided if no further touchdown is made (incl. overtime).
  10. Not mentioned players are considered as “Competitor1 other player” or “Competitor2 other player” for settlement purposes. This rule does not include players listed without an active price.
  11. Players of the Defense- or Special team are considered as “Competitor1 d/st player” or “Competitor2 d/st player” for settlement purposes, even if the player is listed as a dedicated outcome.
  12. The market will be settled based on TV inserts and statistics provided by official associations unless there is clear evidence that statistics are not correct.

  1. Markets do not take into account overtime. Only if otherwise stated.
  2. The 80-minute rule states that markets depend on the results of the regular 80 minutes play. This period includes any added injury or stoppage time. Extra-time is not considered.
  3. In cases when odds were based on an incorrect time (more than two minutes), we keep the freedom to stop the betting.
  4. Betting will be void if any information (names of players and teams, categories) is incorrect or misleading.

  1. If a set ends before the Xth point is reached, this market (Who scores [Xth] point in [Nth] set) is considered void (canceled).
  2. If a match is not finished for any reason, all unsolved markets are considered void.
  3. If markets remain open with an incorrect score and it has a great impact on the prices, we void betting.
  4. If a team resigns all unfinished markets are considered void.
  5. We reserve the right to void betting if the players or teams are shown on the screen incorrectly.
  6. Official point reductions will be considered for all uncertain markets. Already definite markets will not take deductions into account.

  1. All bets are settled at the end of regular time. It can be either 90 minutes, 2 half times 45 minutes each, or 3 halves of 30 minutes. Note, that if the game is considered being played in 3 periods instead of 2 halves, 45 minutes played will be considered as a half-time result.
  2. All bets will stand and winnings will be paid in full if the game is played to the end.
  3. Additional time and penalties are taken into account only for the bets that are made on entering the next round, the winner of the tournament, etc.

  1. If an inning ends before the Xth point is reached (incl. extra innings), this market (Which team wins race to x points? Who scores the Xth point (incl. ot)) is considered void (canceled).
  2. Market (When will the match be decided?) will be settled as “Any extra inning” if at the end of base time (after a full 9 Innings) the match finishes in a draw, regardless of whether or not overtime (Extra innings) is played.
  3. Market (Will there be overtime?) will be settled as “Yes” if at the end of regular time (After full 9 Innings) the match finishes in a draw, regardless of whether or not overtime (Extra innings) is played.
  4. No market includes additional innings unless otherwise stated in the description.
  5. All markets will be cleared according to the final result after 9 innings (8 1⁄2 innings if the home team is leading at this point).
  6. In the case of a postponed match, all markets are considered void unless the match continues within 48 hours of the official start time. In the case of an abandoned match, all undecided markets are considered void unless the match continues within 48 hours of the official start time. All fully decided markets will be settled.
  7. If markets remain active with a wrong score or incorrect match status which has an influence on the prices, we have the right to void betting.

  1. All markets do not consider overtime unless otherwise stated.
  2. If odds have an incorrect match time (more than 2 minutes), we can void betting. If a match venue is changed for any reason, then tickets already placed will stand providing the home team is still designated as playing at home. If the home and away team in the specified match play a match at the venue of the away team, then the tickets remain valid. This rule only applies if the home team is still officially designated as such. Otherwise, tickets will be canceled.
  3. If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.
  4. In the event that the match did not end in a draw, but extra time was played for qualifying purposes, bets will be settled according to the result at the end of regular time.
  5. If a match ends before the Xth is reached, this market is considered void (canceled).
  6. Market (Will there be overtime?) will be settled as yes if at the end of regular time the match finishes in a draw, regardless of whether or not overtime is played.

  1. The market (Who scores [Xth] point in set [y]) is considered void if a set ends before the Xth time point is reached.
  2. All undecided markets are considered canceled if a match is not finished.
  3. Golden sets do not count for settlement purposes.
  4. If markets remain open with an incorrect score which has a significant impact on the prices, we keep the right to void betting.
  5. All undecided markets are considered void if a team retires for some reason.
  6. Note that official point deductions will be counted for all undefined markets. Markets that have already been identified will not include deductions.

  1. When choosing a shooter who will make fewer mistakes in “head to head” bet, remember that the competition must be started by both athletes for bets to stand.

  1. If a set ends before the Xth point is reached, this market (Xth set - which team wins race to x points, Xth set — which team scores Xth point) is considered canceled.
  2. If any player leaves the game for any reason, all outstanding bets will be void.
  3. In the event when there is an incorrect score in the description of the market, which significantly affects the prices, we keep the freedom to void the bets.
  4. If the players/teams are displayed incorrectly and gamblers were misled because of this, we are able to void betting.
  5. If a player retires all undecided markets are considered void.

  1. If one of the participants in the match changes to another, all bets on the corresponding match will be canceled and settled with a fixed-odds of 1.
  2. If any of the participants is disqualified between rounds or leaves the fight for any reason, the fight is considered to be over after the last completed round.
  3. The match officially starts after the first gong. If you made a bet on the victory of one of the participants, then be aware that the term "win" means victory by points, knockout (KO), technical knockout (TKO), or disqualification or removal of an opponent.
  4. The term “draw” includes technical draw.
  5. All bets directly depend on the official results of the match and will be fixed immediately after their public announcement.

  1. If the match is postponed, all bets on the match will be canceled and calculated with the set odds of 1. If the match is interrupted for any reason, all bets on the match will be canceled. Bets are then settled at the specified odds of 1, with the exception of those rates that were unambiguously determined before the postponement of the match.

PRE-MATCH MARKET DETAILS

1. Match Betting

All match betting will be settled in accordance with official competition rules.

In matches affected by adverse weather, bets will be settled according to the official result.

If there is no official result, all bets will be void.

In the case of a tie, if the official competition rules do not determine a winner then dead-heat rules will apply. In competitions where a bowl off or super over determines a winner, bets will be settled on the official result.

In First Class Matches, if the official result is a tie, bets will be settled as a dead-heat between both teams. Bets on the draw will be settled as losers.

If a match is abandoned due to external factors, then bets will be void unless a winner is declared based on the official competition rules.

If a match is cancelled then all bets will be void if it is not replayed or restarted within 36 hours of its advertised start time.

2. Match Betting: Double Chance

A tie will be settled as a dead heat.

All match betting will be settled in accordance with official competition rules.

If there is no official result, all bets will be void.

3. Match Betting: Draw No Bet

A tie will be settled as a dead heat.

All match betting will be settled in accordance with official competition rules.

If there is no official result, all bets will be void.

4. Tied Match

All bets will be settled according to the official result.

If the match is abandoned or there is no official result, all bets will be void.

For First Class matches a tie is when the side batting in the fourth innings is bowled out when the scores are level.

5. Toss Winner

If no toss takes place, all bets will be void.

6. Toss/Win Double

Toss Winner rules as above.

Match Winner rules as above.

7. Runs in First Over

The first over must be completed for bets to stand unless settlement has already been determinedIf an innings ends during an over then that over will be deemed to be complete unless the innings is ended due to external factors, including bad weather, in which case all bets will be void, unless settlement has already been determined. In First Class matches the market refers only to each team’s first innings.

Extras and penalty runs in the particular over count towards settlement.

For the Hundred, an over will consist of 5 legal deliveries, so a full innings will be made up of 20 overs. All other rules remain the same as other formats.

8. Runs off First Delivery

The result will be determined by the number of runs added to the team total, off the first ball of the match.

For settlement purposes, all illegal balls count as deliveries. For example, if the over starts with a wide, then the first delivery will be settled as 1 and, although there has not been a legal ball bowled, the next ball will be deemed as delivery 2 for that over.

If the delivery leads to free hit, the runs scored off the additional delivery do not count.

All runs, whether off the bat or not are included. For example, a wide with three extra runs taken equates to 4 runs in total off that delivery.

In First Class matches the market refers only to each team’s first innings.

 

9. Runs in Groups of Overs

If the specified number of overs are not complete the bet will be void, unless the team is all out, declares, reaches their target or settlement of the bet has already been determined before the reduction.

In limited overs matches, bets will be void if the total innings is reduced at any stage to less than 80% of the stated maximum overs at the time the bet was placed, unless settlement of the bet was already determined.

In First Class matches the market refers only to each team’s first innings.

For the Hundred, an over will consist of 5 legal deliveries, so a full innings will be made up of 20 overs. All other rules remain the same as other limited overs formats.

 

10. Wickets in Groups of Overs

If the specified number of overs are not complete the bet will be void, unless the team is all out, declares, reaches their target or settlement of the bet has already been determined.

In limited overs matches, bets will be void if the total innings is reduced at any stage to less than 80% of the stated maximum overs at the time the bet was placed, unless settlement of the bet was already determined before the reduction.

For settlement purposes, if a batsman is timed out or retired out then the wicket is deemed to have taken place on the previous ball. Retired hurt does not count as a dismissal.

In First Class matches the market refers only to each team’s first innings.

For the Hundred, an over will consist of 5 legal deliveries, so a full innings will be made up of 20 overs. All other rules remain the same as other limited overs formats.

 

11. Runs in First Partnership

If the batting team reaches the end of their allotted overs, reaches their target or declares before the first wicket falls, the result will be the total amassed.

For settlement purposes, a batsman retiring hurt does not count as a wicket.

In limited overs matches, bets will be void if the innings has been reduced due to external factors, including bad weather, if it has not been possible to complete at least 80% of the overs scheduled to be bowled in the innings, unless settlement has already been determined. Result will be considered determined if the lines at which the bet was placed is passed, or if a wicket has fallen.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.

In First Class matches the market refers only to each team’s first innings.

 

12. Method of First Dismissal

 

Retired hurt will not count as the first wicket. If the first batsman retires out, all bets will be void. If the specified wicket does not fall, all bets will be void.

In First Class matches the market refers only to each team’s first innings.

Caught and bowled is included in fielder catch.

 

13. Match Fours

In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.

Only fours scored from the bat (off any delivery – legal or not) will count towards the total fours. Overthrows, all run fours and extras do not count.

Fours scored in a super over do not count.

14. Match Sixes

In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.

Only sixes scored from the bat (off any delivery – legal or not) will count towards the total fours. Overthrows and extras do not count.

Sixes scored in a super over do not count.

15. Match Run Outs

 In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.

Run outs in a super over do not count.

16. Maximum Over in Match

In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined before the reduction.

All runs, including extras, count towards settlement.

Super overs do not count.

For the Hundred, an over will consist of 5 legal deliveries, so a full innings will be made up of 20 overs. All other rules remain the same as other limited overs formats.

17. Match Ducks

In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.

Any runs resulting from a wide delivery, except penalty runs, will count towards the final total.

Wides in a super over do not count.

18. Match Extras

In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.

All wide deliveries, no balls, byes, leg byes and penalty runs in the match count towards the final result. If there are runs off the bat as well as extras from the same delivery, the runs off the bat do not count towards the final total.

Extras in a super over do not count.

19. Match Wickets

In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.

Retired hurt does not count as a dismissal.

Wickets in a super over do not count.

20. Match Top Batsman

The result of this market is determined on the batsman with the highest individual score in the match.

In limited overs matches, bets will be void if it has not been possible to complete at least 50% of the overs scheduled to be bowled in each innings at the time the bet was placed due to external factors, including bad weather.

Top batsmen bets for First Class matches apply only to the first innings of each team, and will be void if fewer than 200 overs have been bowled, unless both first innings have been completed. If a player was named at the toss, but later is removed as a substitute, that player will still be counted, as will the replacement player.

If a batsman does not bat, but was named in the starting XI (or later introduced as a substitute), bets on that batsman will stand.

When two or more players score the same number of runs, dead-heat rules will apply.

Runs scored in a super over do not count.

21. Match Top Bowler

The result of this market is determined on the bowler with the most wickets in the match.

In limited overs matches, bets will be void if it has not been possible to complete at least 50% of the overs scheduled to be bowled in each innings at the time the bet was placed due to external factors, including bad weather.

Top bowler bets for First Class matches apply only to the first innings of each team, and will be void if fewer than 200 overs have been bowled, unless both first innings have been completed. If a player was named at the toss, but later is removed as a substitute, that player will still be counted, as will the replacement player.

If a bowler does not bowl, but was named in the starting XI (or later introduced as a substitute), bets on that bowler will stand.

If two or more bowlers have taken the same number of wickets, the bowler who has conceded the fewest runs will be the winner. If there are two or more bowlers with the same wickets taken and runs conceded, dead heat rules will apply. Wickets taken in a super over don’t count.

22. Team of Top Batsman

Same rules apply as Match Top Batsman, with dead heat rules applying if the runs scored by the top batsman on both teams is the same.

23. Team of Top Bowler

Same rules apply as Match Top Bowler, with dead heat rules applying if the wickets taken by the top bowler on both teams is the same.

24. Man of the Match

Bets will be settled on the officially declared man of the match.

Dead-heat rules apply.

If no man of the match is officially declared then all bets will be void.

25. First Innings Lead

Both first innings must be completed. Dead heat rules apply in the case of a tie.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.

26. Fifty/Hundred in Match

Any score of 50 and above counts as a fifty. Similar for hundred.

In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.

27. Fifty/Hundred in First Innings

Any score of 50 and above counts as a fifty. Similar for hundred.

In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled in the first innings due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction.

In drawn First Class matches, the innings must be completed, or over 200 overs, unless settlement of the bet has already been determined before the reduction.

In First Class matches, this market refers to just the first innings of the match, not both teams’ first innings.

28. Highest Individual Score

In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined

Dead heat rules apply.

29. Rabbit Runs

In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled.

The number 11 is taken to be the last man to come out to bat in the innings, regardless of previously stated batting order. If more than 11 players bat, the market will be void unless this is due to concussion substitutions.

If the innings is completed without the number 11 coming to the crease, that batsman will be deemed to have scored 0.

 

HEAD TO HEADS




Most Runs in First Over

Same as Runs in First Over.

Most Runs in Groups of Overs

Same as Runs in Groups of Overs.

Highest First Partnership

Same as Runs in First Partnership.

Most Fours

In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, unless settlement has been determined before the reduction.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.

In First Class games, only first innings fours will count.

Only fours scored from the bat (off any delivery – legal or not) will count towards the total fours. Overthrows, all run fours and extras do not count.

Fours scored in a super over do not count.

Most Sixes

In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, unless settlement has been determined before the reduction.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.

In First Class games, only first innings sixes will count.

Only sixes scored from the bat (off any delivery – legal or not) will count towards the total fours. Overthrows and extras do not count.

Sixes scored in a super over do not count.

Batsman Matchbet

In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, unless settlement has been determined.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.

Both players must be named in the starting eleven. If either does not then subsequently bat all bets are void.

In First Class games, only first innings runs will count.

Runs scored in a super over do not count.

Bowler Matchbet

In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, unless settlement has been determined.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.

Both players must be named in the starting eleven. If either does not then subsequently bowl all bets are still settled.

In First Class games, only first innings wickets will count.

If no bowlers take a wicket in an innings then all bets will be void.

Wickets taken in a super over do not count.

All-Rounder Matchbet

Points are scored as follows:1 point per run, 20 points per wicket, 10 points per catch, 25 points per stumping.

In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled.

Both players must be named in the starting eleven. If either player does not then subsequently bat or bowl then all bets are still settled.

In First Class games, only first innings points will count.

Points scored in a super over do not count.

Keeper Matchbet

Points are scored as above.

In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled.

Both named players must start the match as a wicket keeper but if their playing role changes for any reason all bets will still be settled in accordance with scoring system above.

In First Class games, only first innings points will count.

Points scored in a super over do not count.

Most Keeper Catches

In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, unless settlement has been determined before the reduction.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.

In First Class games, only first innings catches will count.

Catches taken in a super over do not count.

Most Stumpings

In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, unless settlement has been determined before the reduction.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.

In First Class games, only first innings stumpings will count.

Stumpings taken in a super over do not count.

Most Run Outs Conceded

A run out “conceded” means that a member of that team will be run out while batting.

In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, unless settlement has been determined before the reduction.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.

In First Class games, only first innings run outs will count.

Run Outs in a super over do not count.

 

TEAM MARKETS

 

Runs in Team A First Over

Same as Runs in First Over.

Runs in Team A Group of Overs

Same as Runs in Groups of Overs.

Runs in Team A First Partnership

Same as Runs in First Partnership.

Team A Method of First Dismissal

Same as Method of First Dismissal.

Team A Fours

In First Class matches where the result will solely be based on the first innings of each team.

Team A Sixes

In First Class matches where the result will solely be based on the first innings of each team.

Team A Innings Run Outs

Same as Match Run Outs, with the 80% of required overs only applying to Team A’s innings.

In First Class matches where the result will solely be based on the first innings of each team.

Team A Maximum Over

Same as Maximum Over in Match, with the 80% of required overs only applying to Team A’s innings.

In First Class matches where the result will solely be based on the first innings of each team.

Team A Ducks

Same as Match Ducks, with the 80% of required overs only applying to Team A’s innings.

In First Class matches where the result will solely be based on the first innings of each team.

Team A Wides

Same as Match Wides, with the 80% of required overs only applying to when Team A are batting.

In First Class matches where the result will solely be based on the first innings of each team.

Team A Extras

Same as Match Extras, with the 80% of required overs only applying to when Team A are batting.

In First Class matches where the result will solely be based on the first innings of each team.

Team A Wickets Lost

Same as Match Wickets, with the full overs required only applying to when Team A are bowling.

In First Class matches where the result will solely be based on the first innings of each team.

Team A Top Batsman

The result of this market is determined on the batsman with the highest individual score in Team A’s first innings.

Otherwise, same as Match Top Batsman, with the 50% of required overs only applying in Team A’s innings.

Team A Top Bowler

The result of this market is determined on the bowler with the most wickets when Team A are bowling in the first innings. If two or more bowlers have taken the same number of wickets, the bowler who has conceded the fewest runs will be the winner. If there are two or more bowlers with the same wickets taken and runs conceded, dead heat rules will apply.

Otherwise, same as Match Top Bowler, with the 50% of required overs only applying when Team A are bowling.


PLAYER MARKETS

 

Batsman Runs

If the batsman finishes the innings not out, as a result of a declaration, the team reaching the end of their allotted overs, or the team reaching their target; his score will be the final result. If a batsman does not bat, the bet will be void. If a batsman is not in the starting 11, bets will be void.

If a batsman retires hurt, but returns later, the total runs scored by that batsman in the innings will count. If the batsman does not return later, the final result will be as it stood when the batsman retired.

In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in the relevant innings due to external factors, including bad weather, unless settlement has been determined, or goes on to be determined. Result will be considered determined if the line at which the bet was placed is passed, or the batsman is dismissed.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless the player has completed their innings, or result has already been determined.

In First Class games, only first innings runs will count.

Runs scored in a super over do not count.

Combined Batsman Runs

As “Batsman Runs”, and if any of the named batsmen do not bat, the bet will be void, unless settlement of the bet has already been determined or goes on to be determined.

Batsman Fours

If a batsman finishes the innings not out, as a result of a declaration, the team reaching the end of their allotted overs, or the team reaching their target; his number of fours will be the final result. If a batsman does not bat, the bet will be void. If a batsman is not in the starting 11, bets will be void.

If a batsman retires hurt, but returns later, the total fours hit by that batsman in the innings will count. If the batsman does not return later, the final result will be as it stood when the batsman retired.

In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in the relevant innings due to external factors, including bad weather, unless settlement has been determined, or goes on to be determined. Result will be considered determined if the line at which the bet was placed is passed, or the batsman is dismissed.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless the player has completed their innings, or result has already been determined.

Only fours scored from the bat (off any delivery – legal or not) will count towards the total fours. Overthrows, all run fours and extras do not count.

In First Class games, only first innings fours will count.

Fours scored in a super over do not count.

Batsman Sixes

If a batsman finishes the innings not out, as a result of a declaration, the team reaching the end of their allotted overs, or the team reaching their target; his number of sixes will be the final result. If a batsman does not bat, the bet will be void. If a batsman is not in the starting 11, bets will be void.

If a batsman retires hurt, but returns later, the total sixes hit by that batsman in the innings will count. If the batsman does not return later, the final result will be as it stood when the batsman retired.

In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in the relevant innings due to external factors, including bad weather, unless settlement has been determined, or goes on to be determined. Result will be considered determined if the line at which the bet was placed is passed, or the batsman is dismissed.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless the player has completed their innings, or result has already been determined.

Only sixes scored from the bat (off any delivery – legal or not) will count towards the total fours. Overthrows and extras do not count.

In First Class games, only first innings sixes will count.

Sixes scored in a super over do not count.

Bowler Wickets

If a bowler does not bowl, he will be deemed to have taken 0 wickets. If a bowler is not in the starting 11, bets will be void.

In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in the relevant innings due to external factors, including bad weather, unless settlement has been determined. Result will be considered determined if the line at which the bet was placed is passed.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless the player’s bowling innings is complete.

In First Class games, only first innings wickets will count.

Wickets scored in a super over do not count.

Named Player Player Performance

Points are scored as in All-Rounder v All-Rounder Head to Heads.

If the player does not bat or bowl, but is in the staring eleven, all bets will still be settled. If the player is not in the starting eleven bets will be void.

In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, unless settlement has been determined. Result will be considered determined if the line at which the bet was placed is passed. 

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless both first innings have been completed.

In First Class games, only first innings points will count.

Points scored in a super over do not count.

 

One-sided Markets

 

Both Teams to Score ‘X’ Runs

In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to have been bowled in both innings at the time the bet was placed due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction.

In drawn First Class matches, bets will be void if fewer than 100 overs have been bowled in either teams first innings, unless settlement of the bet has already been determined. Only runs scored in the first innings count. If a team declares that innings will be considered complete for the purposes of settlement.

Batsman and Bowler Combo Milestones

For batsman – same as “Batsman Runs”. In first class games, only runs scored in the first innings will count. If a batsman is not in the starting XI, or substituted in, bets will be void.

For bowler – if a bowler does not bowl, they will be deemed to have taken 0 wickets. If a bowler is not in the starting XI, or substituted in, bets will be void. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in the relevant innings due to external factors, including bad weather, unless settlement has been determined.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless the player’s bowling innings is complete. The result will be considered determined if the lines at which the bet was placed are passed.

In First Class games, only first innings wickets will count and runs.

Wickets and runs scored in a super over do not count.

Batsmen Combo Milestones

Same as “Combined Batsman Runs”.

 

Notes for all Markets

 

Players sent off/retired out

A player being sent off is viewed as retired out, so counts as a wicket.

Concussion substitutions

When a player leaves the field as a concussion substitute, this does not count as a wicket. If the player does not return later, the final result will be as it stood when the player left the field. When a player enters the match as a concussion substitute, for settlement purposes both they and the player replaced are looked upon as to have played a full part in the match.

Penalty runs after the conclusion of an innings

Penalty runs added to a team’s total after the start of the other team’s innings do not count towards settlement of markets in the previous innings.

The Hundred

For the Hundred, an over will consist of 5 legal deliveries, so a full innings will be made up of 20 overs. All other rules remain the same as other limited overs formats.



IN-PLAY MARKET DETAILS

 

Match Betting

 

Description: Who will win the match?

Rules: All match betting will be settled in accordance with official competition rules.

In matches affected by adverse weather, bets will be settled according to the official result.

If there is no official result, all bets will be void.

In the case of a tie, if the official competition rules do not determine a winner then dead-heat rules will apply. In competitions where a bowl off or super over determines a winner, bets will be settled on the official result.

In First Class Matches, if the official result is a tie, bets will be settled as a dead-heat between both teams. Bets on the draw will be settled as losers.

If a match is abandoned due to external factors, then bets will be void unless a winner is declared based on the official competition rules.

If a match is cancelled then all bets will be void if it is not replayed or restarted within 48 hours of its advertised start time.

Match Betting: Double Chance

 

Description: Will the match result be either of the three options given?

Rules: A tie will be settled as a dead heat.

All match betting will be settled in accordance with official competition rules.

If there is no official result, all bets will be void.

 

Match Betting: Draw No Bet

 

Description: Who will win the match given that all bets will be void if the match is a draw?

Rules: A tie will be settled as a dead heat.

All match betting will be settled in accordance with official competition rules.

If there is no official result, all bets will be void.

 

Tied Match

 

Description: Will the match be tied?

Rules: All bets will be settled according to the official result.

If the match is abandoned or there is no official result, all bets will be void.

For First Class matches a tie is when the side batting second is bowled out for a second time with scores level.

 

Most Fours

 

Description: Which team will hit the most fours?

Rules: In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled in either innings due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.

Only fours scored from the bat (off any delivery – legal or not) will count towards the total fours. Overthrows, all run fours and extras do not count.

Fours scored in a super over do not count.

In First Class games, only first innings fours will count.

 

Most Sixes

 

Description: Which team will hit the most sixes?

Rules: In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled in either innings due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.

Only sixes scored from the bat (off any delivery – legal or not) will count towards the total sixes. Overthrows and extras do not count.

Sixes scored in a super over do not count.

In First Class games, only first innings sixes will count.

 

Most Extras

 

Description: Which team will have the most extras added to their batting score?

Rules: In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled in either innings due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.

All wide deliveries, no balls, byes, leg byes and penalty runs in the match count towards the final result. If there are runs off the bat as well as extras from the same delivery, the runs off the bat do not count towards the final total.

Extras in a super over do not count.

In First Class games, only first innings extras will count.

 

Most Run Outs Conceded

 

Description: Which team will concede the most run outs in the match?

Rules: A run out “conceded” means that a member of that team will be run out while batting.

In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, unless settlement has already been determined before the reduction.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.

Run Outs in a super over do not count.

In First Class games, only first innings run outs will count.

 

Highest First Over

 

Description: Which team will score the most runs in the first over of their innings?

Rules: The first over must be completed for bets to stand unless settlement has already been determinedIf during the first over the innings is ended due to external factors, including bad weather, all bets will be void, unless settlement has already been determined before the reduction.

In First Class matches the market refers only to each team’s first innings.

Extras and penalty runs in the particular over count towards settlement.

For the Hundred, an over will consist of 5 legal deliveries, so a full innings will be made up of 20 overs. All other rules remain the same as other formats.

 

Most Runs in Groups of Overs

 

Description: Which team will score the most runs after the first specified number overs of their innings?

Rules: If the specified number of overs are not complete the bet will be void, unless the team is all out, declares, reaches their target or settlement of the bet has already been determined.

In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the specified overs have been bowled at the time the bet was placed due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction.

In First Class matches the market refers only to each team’s first innings.

For the Hundred, an over will consist of 5 legal deliveries, so a full innings will be made up of 20 overs. All other rules remain the same as other limited overs formats.

 

Highest First Partnership

 

Description: Which team will score the most runs before losing their first wicket?

Rules: If the batting team reaches the end of their allotted overs, reaches their target or declares before the first wicket falls, the result will be the total amassed.

For settlement purposes, a batsman retiring hurt does not count as a wicket.

In limited overs matches, bets will be void if the innings has been reduced due to external factors, including bad weather, unless settlement has already been determined before the reduction.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.

In First Class matches the market refers only to each team’s first innings.

 

MATCH MARKETS

 

Match Fours

 

Description: How many fours will be in hit in the match?

Rules: In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.

Only fours scored from the bat (off any delivery – legal or not) will count towards the total fours. Overthrows, all run fours and extras do not count.

Fours scored in a super over do not count.

 

Match Sixes

 

Description: How many sixes will be hit in the match?

Rules: In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.

Only sixes scored from the bat (off any delivery – legal or not) will count towards the total fours. Overthrows and extras do not count.

Sixes scored in a super over do not count.

 

Match Extras

 

Description: How many extras will be scored in the match?

Rules: In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.

All wide deliveries, no balls, byes, leg byes and penalty runs in the match count towards the final result. If there are runs off the bat as well as extras from the same delivery, the runs off the bat do not count towards the final total.

Extras in a super over do not count.

 

Match Run Outs

 

Description: How many run outs will there be in the match?

Rules: In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.

Run outs in a super over do not count.

 

Maximum Over in Match

 

Description: How many runs will be scored in the highest scoring over of the match?

Rules: In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to be bowled due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.

All runs, including extras, count towards settlement.

Super overs do not count.

For the Hundred, an over will consist of 5 legal deliveries, so a full innings will be made up of 20 overs. All other rules remain the same as other limited overs formats.

 

Match Top Batsman

 

Description: Which batsman will score the most runs in the match?

Rules: The result of this market is determined on the batsman with the highest individual score in the match.

In limited overs matches, bets will be void if it has not been possible to complete at least 50% of the overs scheduled to be bowled in either innings at the time the bet was placed due to external factors, including bad weather.

Top batsmen bets for First Class matches apply only to the first innings of each team, and will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined. If a player was named at the toss, but later is removed as a concussion sub, that player will still be counted, as will the replacement player.

If a batsman does not bat, but was named in the starting XI, bets on that batsman will stand.

If a batsman is substituted in after the in-play market has been offered, and scores the highest individual score, bets on the market will be void, unless there is a dead-heat.

When two or more players score the same number of runs, dead-heat rules will apply.

Runs scored in a super over do not count.

 

Match Top Bowler

 

Description: Which bowler will take the most wickets in the match?

Rules: The result of this market is determined on the bowler with the most wickets in the match.

In limited overs matches, bets will be void if it has not been possible to complete at least 50% of the overs scheduled to be bowled in either innings at the time the bet was placed due to external factors, including bad weather.

Top bowler bets for First Class matches apply only to the first innings of each team, and will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined. If a player was named at the toss, but later is removed as a concussion sub, that player will still be counted, as will the replacement player.

If a bowler does not bowl, but was named in the starting XI, bets on that bowler will stand.

If a bowler is substituted in after the in-play market has been offered, and takes the most wickets, bets on the market will be void, unless there is a dead-heat.

If two or more bowlers have taken the same number of wickets, the bowler who has conceded the fewest runs will be the winner. If there are two or more bowlers with the same wickets taken and runs conceded, dead heat rules will apply. Wickets taken in a super over don’t count.

If no bowlers take a wicket in an innings then all bets will be void.

 

Man of the Match

 

Description: Who will be named man of the match?

Rules: Bets will be settled on the officially declared man of the match.

Dead-heat rules apply.

If no man of the match is officially declared then all bets will be void.

 

DELIVERY MARKETS

 

 

Runs off Delivery

 

Description: How many runs will be scored off the specified delivery?

Rules: The result will be determined by the number of runs added to the team total, off the specified delivery.

For settlement purposes, all illegal balls count as deliveries. For example, if an over starts with a wide, then the first delivery will be settled as 1 and, although there has not been a legal ball bowled, the next ball will be deemed as delivery 2 for that over.

If a delivery leads to free hit or a free hit is to be re-bowled because of an illegal delivery, the runs scored off the additional delivery do not count.

All runs, whether off the bat or not are included. For example, a wide with three extra runs taken equates to 4 runs in total off that delivery.

For the Hundred, an over will consist of 5 legal deliveries, so a full innings will be made up of 20 overs. For example, if there are no illegal deliveries, the 5th ball bowled in the innings will be displayed as “X runs off 5th delivery, 1st over” and the 6th ball bowled in the innings will be displayed as “X runs off 1st delivery, 2nd over”. If there is an illegal delivery in the first five balls bowled, the 6th ball bowled in the innings will be displayed as “X runs off 6th delivery, 1st over”. All other rules remain the same as other formats.

 

Exact Runs off Delivery

 

Description: Exactlyhow many runs will be scored off the specified delivery?

Rules: As “Runs off Delivery”.

 

OVER MARKETS

 

Runs in Over

 

Description: How many runs will be scored in the specified over?

Rules:  The specified over must be completed for bets to stand unless settlement has already been determinedIf an innings ends during an over then that over will be deemed to be complete unless the innings is ended due to external factors, including bad weather, in which case all bets will be void, unless settlement has already been determined.

If the over does not commence for any reason, all bets will be void.

Extras and penalty runs in the particular over count towards settlement.

For the Hundred, an over will consist of 5 legal deliveries, so a full innings will be made up of 20 overs. All other rules remain the same as other formats.

 

Boundary in Over

 

Description: Will there be a boundary scored in the specified over?

Rules: As “Runs in Over”.

Only boundaries scored from the bat (off any delivery – legal or not) will count as a boundary. Overthrows, all run fours and extras do not count as boundaries.

 

Wicket in Over

 

Description: Will a wicket fall in the specified over?

Rules: As “Runs in Over”.

For settlement purposes, any wicket will count, including run outs. A batsman retiring hurt does not count as a wicket. If a batsman is timed out or retired out then the wicket is deemed to have taken place on the previous ball. Retired hurt does not count as a dismissal.

 

Over Odd/Even

 

Description: Will the number of runs scored in the specified over be odd or even?

Rules:  As “Runs in Over”.

Zero will be deemed to be an even number.

 

GROUP MARKETS

 

Runs in Groups of Overs

 

Description: How many runs will be scored in the specified number of overs?

Rules: If the specified number of overs are not complete the bet will be void, unless the team is all out, declares, reaches their target or settlement of the bet has already been determined.

In limited overs matches, bets will be void if the total innings is reduced at any stage to less than 80% of the stated maximum overs at the time the bet was placed, unless settlement of the bet was already determined before the reduction.

For the Hundred, an over will consist of 5 legal deliveries, so a full innings will be made up of 20 overs. All other rules remain the same as other limited overs formats.

 

Wickets in Groups of Overs

 

Description: How many wickets will fall in the specified number of overs?

Rules: If the specified number of overs are not complete the bet will be void, unless the team is all out, declares, reaches their target or settlement of the bet has already been determined.

In limited overs matches, bets will be void if the total innings is reduced at any stage to less than 80% of the stated maximum overs at the time the bet was placed, unless settlement of the bet was already determined.

For settlement purposes, if a batsman is timed out or retired out then the wicket is deemed to have taken place on the previous ball. Retired hurt does not count as a dismissal.

For the Hundred, an over will consist of 5 legal deliveries, so a full innings will be made up of 20 overs. All other rules remain the same as other limited overs formats.

 

Runs in Session

 

Description: How many runs will be scored in the specified session?

Rules: The result is determined by the total number of runs scored in the specified session, regardless of which team has scored them.

If fewer than 20 overs are bowled in a session, bets will be void unless settlement has already been determined.

 

INNINGS MARKETS

 

Innings Runs

 

Description: How many runs will a team score in a specified innings?

Rules: In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to have been bowled at the time the bet was placed due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction. Bets placed on a future innings will remain valid regardless of the runs scored in any current or previous innings.

In drawn First Class matches, will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined. Bets will also be void in drawn first class matches, if less than 60 overs have been bowled in an incomplete innings, unless settlement of the bet has already been determined. If a team declares, that innings will be considered complete for the purposes of settlement.

 

Innings Wickets

 

Description: How many wickets will the batting team lose in the current innings?

Rules: In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to have been bowled at the time the bet was placed due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.

Retired hurt does not count as a dismissal.

 

Innings Fours

 

Description: How many fours will the batting team hit in their current innings?

Rules: Same as Most Fours.

 

Innings Sixes

 

Description: How many sixes will the batting team hit in their current innings?

Rules: Same as Most Sixes.

 

Innings Extras

 

Description: How many extras will be added to the named team’s batting innings?

Rules: Same as Most Extras.

 

Innings Run Outs

 

Description: How many run outs will be conceded in the innings?

Rules: Same as Most Extras.

 

Maximum Over in Innings

 

Description: How many runs will be scored off the highest scoring over of the current innings?

Rules: Same as Maximum Over in Match

 

Innings Runs, Odd or Even?

 

Description: Will the total innings runs be odd or even?

Rules: If the innings is abandoned, forfeited or there is no official result, all bets will be void.

 

Innings to finish with a Boundary

 

Description: Will the last ball of the innings be a boundary?

Rules: Only boundaries scored from the bat (off any delivery – legal or not) will count as a boundary. Overthrows, all run fours and extras do not count as boundaries.

In limited overs matches, bets will be void if there is any reduction in the number of overs scheduled to have been bowled at the time the bet was placed due to external factors, including bad weather.

If the match is abandoned or there is no official result, all bets will be void.

 

Exact Runs in Innings

 

Description: How many runs exactly will the team batting in the final innings score?

Rules: Bets will be settled according to the official result.

In limited overs matches, bets will be void if there is any reduction in the number of overs scheduled to have been bowled at the time the bet was placed due to external factors, including bad weather.

If the match is abandoned or there is no official result, all bets will be void.

 

Top Batsman in Innings

 

Description: Which batsman will score the most runs for the named team?

Rules: The result of this market is determined on the batsman with the highest individual score in a team’s innings.

In limited overs matches, bets will be void if it has not been possible to complete at least 50% of the overs scheduled to have been bowled at the time the bet was placed due to external factors, including bad weather.

Top batsmen bets for First Class matches apply only to the first innings of each team, and will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined. If a player was named at the toss, but later is removed as a concussion sub, that player will still be counted, as will the replacement player.

If a batsman does not bat, but was named in the starting XI, bets on that batsman will stand.

If a batsman is substituted in after the in-play market has been offered, and scores the highest individual score, bets on the market will be void, unless there is a dead-heat.

When two or more players score the same number of runs, in the innings dead-heat rules will apply.

Runs scored in a super over do not count.

 

Top Bowler in Innings

 

Description: Which bowler will take the most wickets for the named team?

Rules: The result of this market is determined on the bowler with the highest individual number of wickets in an individual innings.

In limited overs matches, bets will be void if it has not been possible to complete at least 50% of the overs scheduled to have been bowled at the time the bet was placed due to external factors, including bad weather.

Top bowler bets for First Class matches apply only to the first innings of each team, and will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined. If a player was named at the toss, but later is removed as a concussion sub, that player will still be counted, as will the replacement player.

If a bowler does not bowl, but was named in the starting XI, bets on that bowler will stand.

If a bowler is substituted in after the in-play market has been offered, and takes the most wickets, bets on the market will be void, unless there is a dead-heat.

If two or more bowlers have taken the same number of wickets, the bowler who has conceded the fewest runs will be the winner. If there are two or more bowlers with the same wickets taken and runs conceded, dead heat rules will apply. Wickets taken in a super over don’t count.

If no bowlers take a wicket in an innings then all bets will be void.

 

Last Man Standing

 

Description: Which batsman will be not out upon completion of the innings?

Rules: If there are two or more batsmen who are not out upon completion of the innings, the winner for the purpose of settlement will be the last batsman to face a delivery (legal or not).

Players will not be deemed to have been not out if they were no longer at the crease having retired hurt or did not bat. If more than 11 players bat, the market will be void.

In limited overs matches, bets will be void if, subsequent to placing the bet, the innings has been reduced in any way due to external factors, including bad weather.

 

BATSMEN MARKETS

 

Batsman Runs

 

Description: How many runs will the named batsman score?

Rules: If the batsman finishes the innings not out, as a result of a declaration, the team reaching the end of their allotted overs, or the team reaching their target; his score will be the final result. If a batsman does not bat, the bet will be void. If a batsman is not in the starting XI, bets will be void.

If a batsman retires hurt, but returns later, the total runs scored by that batsman in the innings will count. If the batsman does not return later, the final result will be as it stood when the batsman retired.

In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, unless settlement has been determined, or goes on to be determined. Result will be considered determined if the line at which the bet was placed is passed, or the batsman is dismissed.

In drawn First Class matches, bets will be void if fewer than 200 overs are bowled, unless settlement of the bet has already been determined.

Runs scored in a super over do not count.

 

Combined Batsman Runs

 

Description: How many total runs will the named batsmen score?

Rules: As “Batsman Runs”, and if any of the named batsmen do not bat, the bet will be void, unless settlement of the bet has already been determined or goes on to be determined.

 

Batsman Fours

 

Description: How many fours will the named batsman hit?

Rules: If a batsman finishes the innings not out, as a result of a declaration, the team reaching the end of their allotted overs, or the team reaching their target; his number of fours will be the final resultIf a batsman does not bat, the bet will be void. If a batsman is not in the starting XI, bets will be void.

If a batsman retires hurt, but returns later, the total fours hit by that batsman in the innings will count. If the batsman does not return later, the final result will be as it stood when the batsman retired.

In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, unless settlement has been determined, or goes on to be determined. Result will be considered determined if the line at which the bet was placed is passed, or the batsman is dismissed.

In drawn First Class matches, bets will be void if fewer than 200 overs are bowled, unless settlement of the bet has already been determined.

Only fours scored from the bat (off any delivery – legal or not) will count towards the total fours. Overthrows, all run fours and extras do not count.

Fours scored in a super over do not count.

 

Batsman Sixes

 

Description: How many sixes will the named batsman hit?

Rules: If a batsman finishes the innings not out, as a result of a declaration, the team reaching the end of their allotted overs, or the team reaching their target; his number of sixes will be the final result. If a batsman does not bat, the bet will be void. If a batsman is not in the starting XI, bets will be void.

If a batsman retires hurt, but returns later, the total sixes hit by that batsman in the innings will count. If the batsman does not return later, the final result will be as it stood when the batsman retired.

In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, unless settlement has been determined, or goes on to be determined. Result will be considered determined if the line at which the bet was placed is passed, or the batsman is dismissed.

In drawn First Class matches, bets will be void if fewer than 200 overs are bowled, unless settlement of the bet has already been determined.

Only sixes scored from the bat (off any delivery – legal or not) will count towards the total fours. Overthrows and extras do not count.

Sixes scored in a super over do not count.

 

Batsman Milestones

 

Description: Will the named batsman reach the specified milestone?

Rules: As “Batsman Runs”.

 

Method of Dismissal

 

Description: How will the named batsman be out?

Rules: If the specified batsman is not out, all bets will be void.

If the specified batsman retires, and does not return to bat later, all bets will be void. If that batsman does return to bat later and is out, bets will stand.

Caught and bowled is included in fielder catch.

 

PARTNERSHIP MARKETS

 

Fall of Next Wicket

 

Description: How many runs will the batting team have scored when the next wicket falls?

Rules: If the batting team reaches the end of their allotted overs, reaches their target or declares before the specified wicket falls, the result will be the total amassed.

For settlement purposes, a batsman retiring hurt does not count as a wicket.

In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, unless settlement has already been determined, or goes on to be determined. Result will be considered determined if the line at which the bet was placed is passed, or the wicket in question falls.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.

 

Next Man Out

 

Description: Which batsman will be the next to be dismissed?

Rules: If either batsman retires hurt or the batsmen at the crease are different from those quoted, the bets placed on both batsmen will be declared void.

If no more wickets fall, all bets will be void.

 

Batsman Match Bet

 

Description: Which batsman in the current partnership will score the most runs in this innings?

Rules: Bets will settle based on the official scores for the specified batsmen in the innings, as detailed in the “Batsman Runs” section above.

In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, after the bet is placed unless settlement has already been determined.

 

Method of Next Wicket Dismissal

 

Description: How will the next batsman be out?

Rules: The result will be determined by the dismissal method of the next wicket that falls.

A batsman retiring hurt does not count as a wicket. If a batsman is retired out, all bets will be void. If the specified wicket does not fall, all bets will be void.

Caught and bowled is included in fielder catch.

 

Fall of Next Wicket

 

Description: How many runs will the batting team have scored when the next wicket falls?

Rules: If the batting team reaches the end of their allotted overs, reaches their target or declares before the specified wicket falls, the result will be the total amassed.

For settlement purposes, a batsman retiring hurt does not count as a wicket.

In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, unless settlement has already been determined, or goes on to be determined. Result will be considered determined if the line at which the bet was placed is passed, or the wicket in question falls.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.

 

Next Man Out

 

Description: Which batsman will be the next to be dismissed?

Rules: If either batsman retires hurt or the batsmen at the crease are different from those quoted, the bets placed on both batsmen will be declared void.

If no more wickets fall, all bets will be void.

 

Batsman Match Bet

 

Description: Which batsman in the current partnership will score the most runs in this innings?

Rules: Bets will settle based on the official scores for the specified batsmen in the innings, as detailed in the “Batsman Runs” section above.

In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, after the bet is placed unless settlement has already been determined.

 

Method of Next Wicket Dismissal

 

Description: How will the next batsman be out?

Rules: The result will be determined by the dismissal method of the next wicket that falls.

A batsman retiring hurt does not count as a wicket. If a batsman is retired out, all bets will be void. If the specified wicket does not fall, all bets will be void.

Caught and bowled is included in fielder catch.

 

 

PLAYER MARKETS

 

Batsman Matchbet

 

Description: Which of the named players will score the most runs?

Rules: In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, unless settlement has been determined.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.

Both players must be named in the starting XI, or appear as a substitute. If either does not then subsequently bat all bets are still settled.

Runs scored in a super over do not count.

 

Bowler Matchbet

 

Description: Which of the named players will take the most wickets?

Rules: In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, unless settlement has been determined.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.

Both players must be named in the starting XI, or appear as a substitute. If either does not then subsequently bowl all bets are still settled.

Wickets taken in a super over do not count.

 

All-Rounder Matchbet

 

Description: Which of the named players will score the most points in the player performance scoring system?

Rules: Points are scored as follows:1 point per run, 20 points per wicket, 10 points per catch, 25 points per stumping.

In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, unless settlement has been determined.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.

Both players must be named in the starting XI, or appear as a substitute. If either player does not then subsequently bat or bowl then all bets are still settled.

Points scored in a super over do not count.

 

Keeper Matchbet

 

Description: Which of the named wicket keepers score more points in the player performance scoring system?

Rules: Points are scored as above.

In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, unless settlement has been determined.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.

Both named players must start the match as a wicket keeper, or appear as a substitute, but if their playing role changes for any reason all bets will still be settled in accordance with scoring system above.

Points scored in a super over do not count.

 

POP UP MARKETS

 

Free Hit

 

Description: How many team runs will be scored off the free hit delivery?

Rules: The result will be determined by the number of runs added to the team total, off the specified delivery. If the free hit is re-bowled because of an illegal delivery, the runs scored off the second free hit do not count.

Extras and penalty runs will count towards settlement.

For example, if a wide is bowled on the free hit delivery specified, the result will be 1. Then another free hit market may be offered.

 

Race to ‘X’ Runs

 

Description: Which batsman will reach the specified number of runs first?

Rules: All bets stand, regardless of any curtailment.

If neither batsman reaches the specified number of runs the markets will be settled as ‘Neither’.

 

Next to Hit Six

 

Description: Which batsman will hit the next six?

Rules: All bets stand, regardless of any curtailment.

If neither batsman scores a six after the bet is offered, then the market will be settled as ‘Neither’.

Overthrows and extras do not count.

 

Next to Take a Wicket

 

Description: Which bowler will take the next wicket in this innings?

Rules: All bets stand, regardless of any curtailment.

If none of the named bowlers take a wicket the market will be settled as ‘None of the above’.

For settlement purposes, a batsman retiring hurt does not count as a wicket.

Run outs, timed out, retired out and any other method of dismissal not awarded to a particular bowler will be settled as ‘None of the above’.

 

Winning Over

 

Description: In which over of the named team’s innings will the match be completed?

Rules: All bets will be void if there is no official result.

In limited overs matches, all bets will be void if, subsequent to placing the bet, the maximum overs possible are reduced in any way.

 

 

ONE-SIDED MARKETS

 

Both Teams to Score ‘X’ Runs

 

Description: Will both teams score the specified number of runs?

Rules: In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the overs scheduled to have been bowled in both innings at the time the bet was placed due to external factors, including bad weather, unless settlement of the bet has already been determined before the reduction.

In drawn First Class matches, bets will be void if fewer than 100 overs have been bowled in either teams first innings, unless settlement of the bet has already been determined. Only runs scored in the first innings count If a team declares that innings will be considered complete for the purposes of settlement.

 

Either Batsman Method of Dismissal

 

Description: Will either of the named batsmen be dismissed in the specified method?

Rules: All bets will settle, regardless of whether either batsman remains not out, or retired hurt, at the end of the innings.

 

Both Batsmen Method of Dismissal

 

Description: Will both of the named batsmen be dismissed in the specified method?

Rules: As “Either Batsman Method of Dismissal”.

 

Runs off Consecutive Deliveries

 

Description: How many runs will be scored off each of the specified deliveries?

Rules: As “Runs off Delivery” except the specified number of runs must be scored off both named deliveries.

 

Wicket off Delivery

 

Description: Will a wicket fall in the specified delivery?

Rules: The specified delivery must be completed for bets to stand. For settlement purposes, any wicket will count, including run outs. A batsman retiring hurt does not count as a wicket. If a batsman is timed out or retired out then the wicket is deemed to have taken place on the previous ball.

 

Both Batsmen to Score ‘X’ Runs in Over

 

Description: Will both batsmen score the specified number of runs in the over?

Rules: The specified over must be completed for bets to stand unless settlement has already been determinedIf an innings ends during an over then that over will be deemed to be complete unless the innings is ended due to external factors, including bad weather, in which case all bets will be void, unless settlement has already been determined.

If the over does not commence for any reason, all bets will be void.

Runs must be scored off the bat to count towards settlement.

Bets will settle regardless of whether or not either of the specified batsmen are dismissed or retired hurt before the over commences.

 

Both Batsmen to Score a Boundary in Over

 

Description: Will both batsmen score a boundary in the over?

Rules: As “Both Batsmen to Score ‘X’ Runs in Over”.

Both fours and sixes count as boundaries. Only fours or sixes scored from the bat (off any delivery – legal or not) will count. Overthrows, all run fours and extras do not count.

 

Both a Four and a Six to be Scored in an Over

 

Description: Will both a four and a six be scored in the over?

Rules: The specified over must be completed for bets to stand unless settlement has already been determinedIf an innings ends during an over then that over will be deemed to be complete unless the innings is ended due to external factors, including bad weather, in which case all bets will be void, unless settlement has already been determined.

If the over does not commence for any reason, all bets will be void.

Only fours or sixes scored from the bat (off any delivery – legal or not) will count. Overthrows, all run fours and extras do not count.

 

Batsman and Bowler Combo Milestones

 

Description: Will the named batsman, and the named bowler, reach their specified milestones?

Rules: For batsman – same as “Batsman Runs”. In first class games, only runs scored in the first innings will count. If a batsman is not in the starting XI, or substituted in, bets will be void.

For bowler – if a bowler does not bowl, they will be deemed to have taken 0 wickets. If a bowler is not in the starting XI, or substituted in, bets will be void. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in the relevant innings due to external factors, including bad weather, unless settlement has been determined.

In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless the player’s bowling innings is complete. The result will be considered determined if the lines at which the bet was placed are passed.

In First Class games, only first innings wickets will count and runs.

Wickets and runs scored in a super over do not count.

 

Batsmen Combo Milestones

 

Description: Will both the batsmen reach their specified milestones?

Rules: Same as “Combined Batsman Runs”.

 

 

NOTES FOR ALL MARKETS

 

Players sent off/retired out 

A player being sent off is viewed as retired out, so will be settled as a wicket.

 

Concussion substitutions

When a player leaves the field as a concussion substitute, this will not count as a wicket. If the player does not return later, the final result will be as it stood when the player left the field. When a player enters the match as a concussion substitute, for settlement purposes both they and the player replaced will be looked upon as to have played a full part in the match.

 

Penalty runs after the conclusion of an innings 

Penalty runs added to a team’s total after the start of the other team’s innings will not count towards settlement of markets in the previous innings.

 

The Hundred 

For the Hundred, an over will consist of 5 legal deliveries, so a full innings will be made up of 20 overs. All other rules remain the same as other limited overs formats.


  1. All bets will only count on the basis of the official closing report. This report is drawn up when awarding the race participants on the podium. Any subsequent changes will not be considered when calculating bets and will not affect the results and winnings.
  2. In case of termination of the specified stage, all bets will be canceled and settled with a fixed-odds of 1, except for those for which the result is clearly defined.
  3. If the specified race is stopped (the specified number of stages is not completed in accordance with the order), all bets will be void and settled at the specified odds of 1, except for those for which the result is clearly defined.
  4. If there are two or more winners in the event, the odds are divided by the number of winners at the same time.

  1. In the event of an incomplete match, all outstanding bets will be void.
  2. If the markets continue to be open with an incorrect score that materially affects prices, we reserve the right to void bets.
  3. If the players/teams are displayed incorrectly, we reserve the right to void betting.
  4. If a match is not ended all open markets are estimated void.
  5. Bullseye counts as red check out color.

  1. Markets do not consider overtime unless otherwise stated.
  2. If a match is interrupted or postponed and is not continued within 48h after initial scheduled match start, betting will be void.
  3. If a match gets abandoned and restarted, unsettled markets will be void.
  4. If odds were offered with an incorrect match time, we reserve the right to void betting.
  5. If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.
  6. In the event that a match does not finish in a tie, but overtime is played for qualification purposes, the markets will be settled according to the result at the end of regular time

  1. All markets (except period markets) are considered for regular time only unless otherwise stated.
  2. If the market remains open when the following events have already taken place: goals and penalties, we reserve the right to void betting.
  3. If odds were offered with an incorrect match time, we reserve the right to void betting.
  4. If a wrong score is entered all markets will be cancelled for the time when the incorrect score was displayed.
  5. If a match is interrupted or postponed and is not continued within 48h after initial scheduled match start, betting will be void.
  6. If a match gets abandoned and restarted, unsettled markets will be void.

  1. All markets (except first half markets) are considered for regular time only unless otherwise stated.
  2. Regular 90 Minutes: Markets are based on the result at the end of a scheduled 90 minutes play unless otherwise stated. This includes any added injury or stoppage time but does not include extra-time, time allocated for a penalty shootout or golden goal.
  3. If the market remains open when the following events have already taken place: goals, red or yellow-red cards and penalties, we reserve the right to void betting.
  4. If the market was opened with a missing or incorrect red card, we reserve the right to void betting.
  5. If odds were offered with an incorrect match time, we reserve the right to void betting.
  6. If a wrong score is entered, all markets will be cancelled for the time when the incorrect score was displayed.
  7. If a match is interrupted or postponed and is not continued within 48h after initial scheduled match start, betting will be void.
  8. If a match gets abandoned and restarted, unsettled markets will be void.
  9. If the team names or category are displayed incorrectly, we reserve the right to void betting.

  1. All markets are considered for regular time only unless otherwise mentioned.
  2. If a match is interrupted or postponed and is not continued within 48h after initial kick-off date, betting will be void.
  3. If markets remain open with an incorrect score which has a significant impact on prices, we reserve the right to void betting.

  1. All bets are assessed based on the results received before the end of games regular time (60 minutes of play, 3 periods of 20 minutes) unless said differently.
  2. Extra time and penalties are taken into record only for the bets on entering the next round, the winner of the tournament, etc.
  3. Bets will be valid if the game is played out until the end.

  1. If the pilot leaves the race before the qualifying session, the bets will be voided and calculated with the set odds 1. If a racer starts a qualifying session, he is estimated to have participated in it and the rates are valid.

  1. All markets (excluding halftime, first half markets, overtime, and penalty shoot out) are considered for base time only.
  2. If a match is postponed and continued within 48 hours after the original kick-off date, all open bets will be completed with the final result. Otherwise, all unsettled bets are considered void.
  3. If the market continues open when the later events have already taken place: goals, red or yellow-red cards, and penalties, we reserve the freedom to void betting.
  4. If the market was started with a lacking or wrong red card, we keep the right to void betting.
  5. If odds were given with an inaccurate match time (more than 2 minutes), we reserve the right to void betting.
  6. If an incorrect score is listed, all markets will be canceled for the time when the incorrect score was displayed.
  7. If the team names or categories are presented wrongly, we have the freedom to void betting.

  1. Bets are filed based on the proper match results of the tournament.
  2. A “head to head” round or tournament bets must be played by at least one ball for each participant in the particular round. If both golfers do not finish all rounds, then the winner is the player with the higher place.
  3. If the event is reduced, the bets will be recorded as long as the official tournament results are available, regardless of the number of rounds participated.
  4. Bets that are accepted after the end of the day's game are canceled if there is no further play being taken into account in determining the tournament score (not the playoff).

  1. If a match finishes before some X time point, the market (Who scores Xth point? (incl. ot)) is admitted void.
  2. If a match is finished before the X time point, this market (Which team will win the race to x points? (incl. ot)) is considered canceled.
  3. All markets (exceptions are “Who will score the Xth point” and “Which team will win the race to X number of points”) are considered for regular time only.
  4. If a match goes to a 7-meter shootout; the markets “Who scores the Xth point?” and “Which team will win the race to X points?” will be voided.
  5. If odds were given with a wrong match time (more than 3 minutes), we keep the freedom to cancel betting.
  6. If markets continue to be public with an inaccurate score that has a meaningful influence on the prices, we reserve the right to void betting.

  1. All markets (except period, overtime, and penalty) are regarded for regular time only unless it is stated in the description.
  2. In the event of a game being settled by a penalty shootout, then one goal will be added to the winning team's score and the game total for settlement purposes. This refers to all markets including overtime and penalty shootout.
  3. If the market continues open when the subsequent events have already taken place: goals and penalties, we reserve the right to void betting.
  4. If odds were given with an unreliable match time (more than 2 minutes), we reserve the right to void betting.
  5. If a wrong score is inscribed all markets will be canceled for the time when the incorrect score was displayed.

  1. All bets will be registered based on the accurate results after the fight.
  2. Disqualifications, later on, are not taken into consideration and do not interfere with the calculation of the bet.
  3. If the fight stops in a draw, then bets will be canceled and returned, unless stated differently.
  4. Under/Over Round Betting You're betting on: whether there will be more than or less than a certain number of rounds and time completed in the fight. For settlement purposes where a half round is stated then 2 minutes 30 seconds of the respective round will define the half to determine under or over. If a bout is stopped during a round, before 2 mins 30 seconds will be deemed as under with anything after this time deemed as over. For Example: If Total Rounds 2.5 (Under/Over) is quoted, then the midway point in Round 3 is the under/over line. If the fight is stopped at exactly 2 minutes 30 seconds of the round bets will be made void.

  1. The winner is decided based on the official and correct results.
  2. In the situation that has two or more winners, the winning odds ratios will be shared by the contemporaneous number of winners.
  3. If the two racers involved in the “head to head” bet have not finished, the winner is the rider with the highest score. The bet is canceled if at least one of the drivers involved after the warm-up lap does not take part in the race.
  4. Qualification bets are settled by the final startup lineup immediately after the qualifying session. Time penalties given during qualification always count. Other changes in the start lineup are not taken into the consideration.

In these terms and conditions:

"Acceptors" See Final Acceptances.

"All Clear" All clear means that the racing stewards deem the finishing order of horses is correct, and that bets can be paid out. It also means that no protest or objection has been made by the connections of any horse in the race. Also see Correct Weight.

"All-in" A betting proposition where no refunds are given for scratchings or withdrawals regardless of whether or not a particular runner starts or completes the event on which the bet is placed. This means that all bets stand, no refunds are payable, and no deduction applies to winning bets.

"Ante Post", "Futures" Betting propositions on events prior to final acceptances.

"Betting Receipt", "Betting Ticket" A receipt including a bet ticket number issued on confirmation of a bet placed, and in accordance with the Racing Rules of Play.

"Bet Unit" The selected bet amount per combination in a combination bet.

"Boxed Exotics" all possible combinations outcomes bet on in a combination bet.

"Combinations" The number of possible of selected runners.

"Combination Bet" or "Exotic Bet" A bet which involves selecting more than one horse in one or more races.

"Correct Weight" Indicates that the weight allocated by the place-getters has been checked and is correct. Correct weight must be signalled before bets can be paid out. Also see All Clear.

"Dead Heat" Occurs when two or more runners are officially declared to have finished equal. This applies to both winners and place-getters in a single race.

"Deductions" A percentage reduction of a fixed odds return due to a scratching.

"Exacta" A bet where you are required to select the 1st and 2nd horses in correct order.

"Exotic Bet" See Combination Bet.

"Face value of a bet" The bet unit multiplied by the odds for a given selection.

"Final Acceptances", "Final Field" Official participants (acceptors) nominated to start in the race as announced by the controlling Race Club of the country in which the race is run.

"First Fours", "First4" A bet where you are required to select the 1st, 2nd, 3rd and 4th placegetters in correct order.

"Fixed Odds" Proprietary odds offered on a betting event, fixed at the time that the bet is placed. This means that the odds payable on winning bets do not change after the bet has been placed, regardless of market fluctuations (with the exception of deductions to betting in the event of late scratching(s), in which case the deductions are as per Rule 7).

"Fluctuations" Changes in the odds offered on a particular runner as the market moves.

"Futures" See Ante-Post.

"Inquiry" Stewards may conduct an inquiry as a result of any incident which may have occurred during a race.

"Late Scratchings", "Non-runners", "Scratchings", "Withdrawals" A Horse or greyhound withdrawn from a race. Horses or greyhounds withdrawn after the commencement of betting are termed "Late Scratchings".

"M/L" stands for Morning Line, which is the press estimate of the odds for each horse.

"MTP" stands for Minutes To Post. As an extra added feature, we include a countdown, telling you how long it is to go before the start of the next race.

"Non-runners" See Late Scratchings.

"Payout", "Return" The gross monetary result of a winning bet.

"Place" To finish in 1st, 2nd or 3rd in a race dependent on the field size. (In certain selected races, there will be a 4th place or only a 1st and 2nd place.)

"Place-getter" Any runner finishing in a place position in a race.

"Pre-post bet" A fixed odds bet placed after the final field has been declared.

"Price", "Odds" The probability offered that an outcome will occur. This is the number by which you multiply your bet unit to calculate your potential return.

"Profit", "Winnings" The return of a winning bet, less the bet cost i.e. the net earnings on a bet.

"Protest" A verbal or written dissent regarding the placings of a particular race, which is made to the stewards before the all clear is signalled.

"Quadrella" A bet where you are required to select the 1st place getter in 4 nominated races.

"Quinella" A bet where you are required to select the 1st and 2nd place-getters in any order.

"Rebate" A percentage of the Stake returned to players on losing bets.

"Return" See Payout.

"Runner" A horse or greyhound participating in a race.

"Scratchings" See Late Scratchings.

"Selections" The horses or greyhounds (runners) chosen as part of the bet placed.

"Starting Price", "SP" For all Australian racing this is the final fixed price offered by us. For international racing other than French racing, this is the final fixed price offered by us. For French racing, this is outlined in clause 19 below.

"Tote" refers to a totalisator or paramutuel pool.

"Tote Betting" is a bet type in which all stakes are placed into a pool. The dividend is calculated from the total amount wagered in the pool and the total number if winning tickets after the official race result is known. Dividends are declared after deductions have been made from the pool.

"Trifecta" A bet where you are required to select the 1st, 2nd and 3rd place-getters in correct order.

"USA Tote" means the North and South American tote.

"Win" To finish 1st in a race. The runner finishing in this position is known as the "Winner".

"Win Bet" A bet placed on a runner to win in a race.

"Winner" See Win.

"Winnings" See Profit.

"Withdrawals" See Late Scratchings.

 

1. DETERMINATION OF RESULTS

1.1. General Determination of Results

1.1.1. All racing bets shall be settled based on the official declaration of the result of the race as made by the relevant racing authority on the day of the race.

1.1.2. Once the official result has been declared, the result shall not be affected by subsequent protests or amendments to such result.

1.1.3. Interim results posted on the Racebook are indicative only, and bets shall only be resulted based on the official declaration as per point 1.1.1 above.

1.1.4. Deductions for late scratchings may be applied to fixed odds wagers, see Rule 6.

1.2. Abandoned, Transferred and Postponed Meetings

1.2.1. For race meetings:

(i) In the event that a race meeting, or part thereof, for the day is abandoned, transferred or postponed, all bets placed on the postponed, transferred or abandoned races (excluding Ante Post bets accepted prior to final field declaration) shall be void and the stakes returned to the customer's account.

1.3. Re-Run Races

1.3.1. In the event that a race is re-run on the same day, all bets placed on the race shall stand.

1.4. Dead Heats

1.4.1. In the event that a dead heat occurs, reduced returns shall be awarded on all runners involved in the dead heat.

1.4.2. The reduction on returns shall be dependent on the number of runners involved in the dead heat.

1.4.3. The reduced return shall be calculated as follows: (i) For Fixed Odds bets: The reduced return shall be the face value of the bet divided by the total number of runners involved in the dead heat.

 

2. WIN BETTING

2.1. All win bet qualifications shall be governed by the following rules:

2.1.1. All win bets shall require the selection to finish in 1st place in order to be successful.

2.2. Dead heat rules apply. See Rule 1.4.

2.3. Deductions for late scratchings on fixed odds bets apply. See Rule 6.

2.4. All Win bets shall be accepted as per Betting Types.

 

3. PLACE BETTING

3.1. All place bet qualifications shall be governed by the following rules. For the avoidance of any doubt, nominated starters, prior to scratchings means the number of declared starters upon finalisation of the official scratchings. These rules will apply to all pre-post bets.

3.1.1. For all Australian & New Zealand Racing:

(i) For races with 8 or more nominated starters, prior to scratchings: Place pays for 1st, 2nd, and 3rd in a race.

(ii) For races with 5-7 nominated starters, prior to scratchings: Place pays for 1st and 2nd in a race.

(iii) For races with 4 or less nominated starters, all Place bets are refunded. 3.1.2. For all other Racing:

(i) For races with 8 or more starters: Place pays for 1st, 2nd, and 3rd in a race.

(ii) For races with 5-7 starters: Place pays for 1st and 2nd in a race.

(iii) For races with 4 or less starters, all Place bets are refunded.

3.2. Dead heat rules apply. See Rule 1.4.

3.3. All Place bets shall be accepted as per Betting Types

3.4. For Australian racing, in the event that Place dividends are declared by less than the three Australian Totes, all Place wagers will be void and the stake/s fully refunded to the customer's account. 

 

4. Exotic BETS

4.1. All quinella bet qualifications shall be governed by the following rules:

(a) All quinella bets shall require the selections to finish in 1st and 2nd place, in any order, to be successful. 9

(b) All boxed quinella bets shall require any of the selections to finish in 1st and 2nd place, in any order, to be successful.

4.2. All exacta bet qualifications shall be governed by the following rules:

(a) All exacta bets shall require the selections to finish in 1st and 2nd place, in correct order, to be successful.

(b) All boxed exacta bets shall require any of the selections to finish in 1st and 2nd place, in any order, to be successful.

4.3. All trifecta bet qualifications shall be governed by the following rules:

(a) All trifecta bets shall require the selections to finish in 1st, 2nd and 3rd place, in correct order, to be successful.

(b) All boxed trifecta bets shall require any of the selections to finish in 1st, 2nd and 3rd place, in correct order, to be successful.

4.4. All first four bet qualifications shall be governed by the following rules:

(a) All first four bets shall require the selections to finish in 1st, 2nd, 3rd and 4th place, in correct order, to be successful.

(b) All boxed first four bets shall require any of the selections to finish in 1st, 2nd, 3rd and 4th place, in correct order, to be successful.

4.5.  All Quadrella bet qualifications shall be governed by the following rules:

(a) All Quadrella bets shall require the selections to finish 1st in respective races to be successful.

(b) If a selected runner is declared a non-runner or is scratched after the bet is confirmed, the removed runner will be replaced by the Tote substitute.

(c) Should a leg of a Quadrella be abandoned for any reason, all selections will be treated as winners for that leg.

 

5. MULTI BETS

5.1. A multi bet may include both All-in and final field legs. In the event that a final field leg is scratched the multi bet will stand but will be subject to deductions as per the Schedule of Deductions. If a leg that was all in does not start, the multi bet will be resulted as a losing bet.

 

6. SCRATCHING

6.1. In the event that a horse or greyhound is scratched from a race:

6.1.1. The following shall apply for bets on the scratched runner(s):

6.1.1.1. For bets placed after the declaration of the final field:

(i) A full refund of all bets on the scratched runner will be issued.

(ii) In the event that the scratched runner is part of a combination bet, all combinations that include that selection shall be refunded.

(iii) In the event that a scratched runner is part of an exotic bet, then that portion of the bet will be refunded.

6.1.1.2. For bets placed on Ante-Post markets:

(i) The bets shall be accepted on an "all-in" basis, and therefore no refund on the selection shall be given.

6.1.2. The following shall apply for bets on horses or greyhounds other than the scratched runner:

6.1.2.1. For bets placed after the declaration of the final field:

(i) Deductions will apply for winning fixed odds bets placed prior to the scratching. See Rule 6.

6.1.2.2. For bets placed on Ante-Post markets:

(i) No deductions will apply for fixed odds betting.

 

7. DEDUCTIONS

7.1. In the event of a late scratching where a deduction applies in accordance to Rule 5, the deduction shall be applied in accordance to the Schedule of Deductions listed below.

7.2. The deduction rate shall be applied based on the fixed odds of the scratched runner at the time of the scratching.

7.3. The deduction shall be applied as follows:

7.3.1. The deduction rate shall be applied to the face value of the bet.

7.4. In the event that multiple runners are scratched from a race, a combined deduction rate shall be calculated by summing the total of the individual deduction rates as calculated in accordance with the applicable Schedule of Deductions listed herein.

7.5. Schedule of Deductions:

Fixed PriceWin DeductionPlace 3 DeductionPlace 2 Deduction
1.01762640
1.02752640
1.03752640
1.04732640
1.05732640
1.06732640
1.07732640
1.08722640
1.09722640
1.1722640
1.12712640
1.14712640
1.16712640
1.18692640
1.2692639
1.22672639
1.24652638
1.26652638
1.28652638
1.3652638
1.35622638
1.4602537
1.45562537
1.5552537
1.55532436
1.6512436
1.65492435
1.7472434
1.75462334
1.8452334
1.85442333
1.9432333
1.95412232
2402232
2.05402232
2.1392231
2.15372131
2.2362130
2.25362130
2.3352129
2.35342129
2.4332029
2.45312028
2.5312028
2.6301927
2.7291927
2.8281826
2.9271825
3261825
3.1251724
3.2241723
3.3231622
3.4221622
3.5221622
3.6211521
3.7201521
3.8201520
3.9191420
4191420
4.2181419
4.4181419
4.6161418
4.8151317
5151317
5.5131215
6121215
6.5111114
7101013
7.59912
88811
8.58811
97710
9.57710
10668
11557
12557
13446
14446
15334
16334
17334
18223
19223
20223
21223
26223

 

8. WIN LIMITS

8.1. All amounts are expressed in EURO

8.2. The win limit is the maximum amount that can be won by one player (i.e. player return less player bet cost) per bet type, per race, for all winning bets. This means that losing bets are not considered when determining the player's maximum win. For PLACE bet win limits, the win limit is the maximum amount that can be won on each place-getter, per race, per player.

8.3. A player will be deemed to be any one individual, or entity, or group deemed to be acting on behalf of any one individual, or entity, or group.

8.4. The win limits stipulated herein include all winnings derived from wagers placed by the player on each bet type, per race (or per individual place-getter in the case of PLACE bets), regardless of whether the bet is included as an element of a multiple, a group of multiples, or as a single wager.

8.5. It is the responsibility of each account holder to be aware of the limits expressed herein, and we shall not be in any way responsible for communicating such limits in any other form or via any other medium at the time that the wager(s) is placed.

8.6. The limits stipulated herein are open to upwards negotiation at our sole discretion. Any player requesting a review of these limits, must apply in writing to us and in accordance with the terms and conditions of the win limit increase application process.

8.7. Without prior negotiation, the maximum win payable to any one player, per bet type (or per individual placegetter in the case of PLACE bets), per race, for all winning bets, shall be limited to: 20,000 Euro unless otherwise stated.

8.8 • Horse racing Exotics payouts are limited to the equivalent value of 20,000 Euro. Harness and Greyhounds exotic payouts are limited to the equivalent value of 5000 Euro. This includes Quinellas, Exactas, Trifectas, First Fours, Quadrellas/Quadies and any tote based non win or place products.

8.9. On any bet type in any location, the payout will not exceed the pool amount for that bet type at the nominated Tote. If the nominated Tote doesn’t offer the selected bet type or there is no nominated Tote, the Victorian Tote declared pool and dividend will apply, subject to our maximum betting payouts. If there is no Victorian Tote pool then the Queensland Tote declared pool size will apply, subject to our maximum betting payouts. Where the players stake is larger than the pool size, the player will receive their stake back rather than the pool.

8.10. When one or more Totes declare a dividend based on a commission deduction (take out) lower than the standard rate, we may determine this (at our discretion) as: The higher of the remaining Totes.

8.11 Exotic bets maximum payout multiplier is equal to the size of the tote pool.

8.12. If specific betting limits have been prescribed to a player account, the maximum payout for each leg of a multi-bet (all up), where the players betting limit would normally be applied for a Win bet, will be paid at the prescribed win limit or $2,000 whichever is less.

 

9. BETTING TIMES

9.1. For Ante-Post betting, betting shall cease at the declaration of the final field.

9.2. For all betting post the declaration of the final field, we shall reserve the right to close betting times as follows:

9.2.1. Win and Place betting, up to one (5) minute prior to the official start time of the race.

9.2.2. Quinella, Forecast, Exacta, Trifecta, & First Four betting, up to four (5) minutes prior to the official start time of the race.

9.2.3. The availability of each level of discount may vary at any time before the commencement of the race. Discount levels on a particular horse or combination may differ to the remaining horses or combinations.

 

10. WEBSITE FEATURES

10.1. We publish a number of features for the enjoyment of its players. These features are indicative only and whilst we endeavour to provide true and accurate information, we take no responsibility as to the accuracy and validity of the information contained therein. Players should therefore make their own informed choice as to the utilization of this information and/or features. This includes, but is not limited to:

10.1.1. Horse Form information;

10.1.2. Horse, Jockey and Trainer information;

10.1.3. Barrier draw;

10.1.4. Weather and track conditions;

10.1.5. Arrow indicators; and

10.1.6. Favourite indicators.

10.2. Whilst we offer a variety of information identifying a horse or greyhound in a race, including but not limited to name translations, bets shall be deemed to be placed and therefore settled, based on the official saddlecloth number only. For UK greyhound racing, bets will be settled based on the box or trap number only.

 

11. RULES JURISDICTIONS

11.1. The rules of horse racing in the local jurisdiction will govern settlement and shall be used to resolve any settlement of disputes.

 

12. FAVOURITE VS THE FIELD

12.1. 'Favourite Versus the Field' bets are available on selected races. The designated favourite in the Favourite versus the Field is the favourite nominated by us and may not necessarily be the prevailing favourite.

12.2. If the nominated favourite is scratched then all wagers are void and will be refunded. "The field" comprises all other runners apart from the nominated favourite. If there is a scratching from "The Field", then all bets stand, but are subject to deductions as directed by stewards. In the event of a dead heat, the Dead Heat rule applies.

12.3. The price may be fixed. If there is a * next to the price, this indicates that the price is subject to change or yet to be determined.

 

13. FRENCH RACING

13.1. For all French racing, the starting price is the last fixed odds offered by us on that race. If we do not offer fixed odds on that race, the starting price is the official dividend declared by the PMU (available at www.pmu.fr).

 

14. USA RACING FIXED ODDS

14.1. For all USA racing where fixed pricing is offered, the starting price is the last fixed odds offered by us on that race. If we do not offer fixed odds on that race, the final dividend will be paid based on the US Tote dividend provided by EasyGate.


  1. All markets (except halftime, overtime, first half markets, and penalty shoot out) are considered for regular time only.
  2. Regular 14 / 20 Minutes: Markets are based on the result at the end of a planned 14 / 20 minutes play unless differently declared. This covers any added injury or stoppage time but does not include extra-time, time intended for a penalty shootout, or unexpected death.
  3. If the market continues to open when the subsequent cases have already taken place: score changes or red cards, we void betting.
  4. If the market was opened with a lacking or wrong red card, we have the possibility to stop betting.
  5. If odds were offered with an inaccurate match time (more than 1 minute), we can cancel all the winnings.
  6. If the team names or categories are displayed wrongly, we have the right to void betting.

  1. All markets (but overtime,  halftime, first half markets, and penalty shoot out) are considered for base time only.
  2. Regular 80 Minutes: Markets are based on the outcome at the end of a scheduled 80 minutes play unless contrarily stated. This involves any added injury or stoppage time but does not include additional time, time allocated for a penalty shootout, or unexpected death.
  3. If the market continues open when the following events have happened: score changes or red cards, we have the right to void betting.
  4. If the market was started with a missing or inaccurate card, we reserve the right to void betting.
  5. If odds were offered with an incorrect match time (more than 2 minutes), we reserve the right to void betting.
  6. If the team names or categories are presented wrongly, we have the right to void betting.

  1. In the fact of the withdrawal of a player or disqualification, all open markets are considered canceled.
  2. In case of a re-rack settlement stays if the result was concluded before the re-rack.
  3. No fouls or free balls are considered for settlement of any Potted- Colour market.
  4. In the event that a frame starts but does not end completely, all associated markets will be canceled if the outcome has not yet been determined.
  5. If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.
  6. If the players/teams are displayed incorrectly, we reserve the right to void betting.
  7. If a match is not completed all undecided markets are considered void.

  1. Bets on the end of a match will be determined based on two shares of the scheduled amount of minutes each and any time the referee adds to compensate for injuries and other stoppages. It does not cover periods of extra time nor penalty shootouts if not said differently.
  2. All match markets are based on the outcome at the end of a scheduled 90 minutes play unless contrarily declared. This involves added damage or stoppage time but does not include extra-time, time allocated for a penalty shootout, or golden goal. Exceptions to this rule apply to friendly matches in which all match markets will be settled based on the final score at the end of the game. This does not depend on whether the full 90 minutes have been played. If the statutory time for a football match differs from 90 minutes, these rules apply. For example, an 80-minute match also includes overtime and overtime, but not overtime or penalty shootouts, unless otherwise noted. Matches in which the statutory time is less than 45 minutes or more than 120 minutes will be invalid. In the event of unusual periods of time, bets will stand as long as the total statutory match time is between 45 and 120 minutes. If the football match is not completed, winnings will be paid in accordance with article 1.5 of these rules, except for bets placed on “first goal”, “half of the match” and any other bets on statistics, where the result could not change during the rest of the match.
  3. Corners awarded but not taken are not considered and do not have an impact on the result.
  4. Own goals will not be considered for Anytime Goalscorer to score X or Next Goalscorer or more settlement purposes and are ignored.
  5. All players who took part in the match since kick off or early goal are regarded as runners.
  6. If for any reason a not listed player scores a goal, all bets on filed players will stand.
  7. Anytime Goalscorer or Player to score X or Next Goalscorer market will be settled based on statistics made by Press Association and TV insert unless there is definite proof that these statistics are not exact.
  8. Interval markets will be resolved based on the goal time announced by TV. If this is not available, the time according to the match clock is considered.
  9. Interval goal markets are settled based on the time the ball crosses the line, and not the time the kick is made.
  10. Corner interval markets are settled based on the time the corner kick is taken and not the time the corner is conceded or awarded.
  11. Booking interval markets are settled based on the time the card is shown and not the time the infringement is made.
  12. Offsides will be settled based on the time when the referee gives the decision. This rule will be applied to any video assistant referee (VAR) situation.
  13. Penalty markets will be settled based on the time when the referee gives the decision. This rule will be applied to any video assistant referee (VAR) situation.
  14. Penalties awarded but not taken are not considered
  15. Next scoring type. Freekick: The goal has to be scored directly from the free-kick or corner to qualify as a goal by freekick. Deflected shots count as long as the freekick or corner taker is awarded the goal. Penalty: Goal must be scored directly from the penalty. Goals after a rebound of a missed penalty do not count. Own Goal: If goal is declared as an own goal. Header: The scorer’s last touch has to be with the head. Shot: Goal has to be with any other part of the body than the head and the other types do not apply No Goal.
  16. If the market was opened with a missing or incorrect red card, we have the right to void betting.
  17. If odds were offered with an incorrect match time (more than 5 minutes), we reserve the right to void betting.
  18. If a wrong score is entered, all markets will be canceled for the period when the incorrect score was shown.
  19. If the team names or categories are displayed incorrectly, we void betting.
  20. A yellow card counts as 1 card and a red or yellow-red card as 2. The 2nd yellow for one player which leads to a yellow-red card is not considered.
  21. Settlement will be made according to all available evidence of cards shown during the regular 90 minutes play.
  22. Cards are shown after the match are not considered.
  23. Cards for non-players (managers, players on the bench, or already substituted players) are not taken into consideration.
  24. A yellow card counts as 10 points and red or yellow-red cards as 25. The 2nd yellow for one player which leads to a yellow-red card is not considered. As a consequence one player cannot cause more than 35 booking points.
  25. An unplayed or abandoned match will be treated as void unless it is played within 48 hours of the listed kick-off time.

  1. Even the results of unfinished matches can be considered valid if the organizers so decide. There are no significant rides completed at race closure.
  2. It is very important to remember that if a race is canceled and a new date is set for the canceled event, all bets already placed will be completely void. It will also be valid for handicap and over/under bets.
  3. The riders must start at least three rides for “Head to head” bets to be valid.
  4. For bets on the Individual Driving Winner, which names the riders' names, all listed riders must race for bets to stand.
  5. When betting on the total number of points (over / under), you need to remember that if the rider does not complete at least three races, all bets will be completely void. Jokers and bonus points do not count (thus points earned: three for winning the race, two for second place and one for third place).
  6. For total points or Grand Prix events, betting results will only be based on accumulated points in the main round (20 rides). (excluding semi-finals and final trips).
  7. “Head to head” bet winner will be the rider who will get the most points. Joker and bonus points are not taken into account. The points thus obtained are three for winning a ride, two for second place, and one for third place. In “head to head” bets, one of the riders must start at least three rides to make the bet valid.
  8. If two riders finish the race with same number of points, the winner is determined by:
      • A rider with the most 1st places will get a higher place;

      • If the result still can not be determined, the bets will be calculated with the set odds 1;

  9. "Head to head" bet in the Grand Prix event, the rider with the highest-ranking after the official GP results will be considered a "head to head" winner. The winner is the rider with the highest place in the final race. If the runners do not reach the final, the winner will be the rider with the highest score during the event. If both riders score the same number of points, the following happens:
      • A rider with the most 1st places will get a higher place;

      • If the result still cannot be determined, the bets will be calculated with the set odds 1;


  1. If a set ends before the Xth point is reached, this market (Who scores [Xth] point in set [y]) is considered canceled.
  2. If markets continue being public with an inaccurate score which has a meaningful impact on the costs, we void betting.
  3. If the players/teams are shown wrongly, we keep the right to void betting.
  4. If a player withdraws, abandons the match, or is excluded all uncertain markets are supposed void.
  5. Official points deductions will be considered for all undetermined markets. Note that markets that have already been identified will no longer include deductions.
  6. If penalty point(s) is given by the referee, all bets on that game will be valid.

  1. Bets are listed based on the real official results given after the swim.
  2. All subsequent player disqualifications or changes to the results for any reason will not count towards the results. In cases where a swimmer is disqualified due to a late start, he is considered to have participated in the race, and all bets stand.

  1. If a set ends before the Xth point is reached, this market (Who scores [Xth] point in set [y]) is considered void (canceled)
  2. If a match has not been finished all undecided markets will canceled afterward.
  3. If markets continue unrestricted with a wrong and unreliable score which has a vital impact on the prices, we keep the right to void betting.
  4. If the players/teams are presented inaccurately, we hold the right to void betting.
  5. If a player withdraws all unsettled markets are supposed void.
  6. Official points deductions will be taken into account for all undetermined markets. Markets that have already been determined will not take deductions into account.

  1. Match Withdrawals - In the event of a retirement or disqualification, all markets whose outcome has not yet been determined will be canceled.
  2. Match Walkovers - In the case of a Walkover all markets will be considered canceled.
  3. Matches Not Played As Listed -In the event of any of the following circumstances, all tickets will remain valid:
      • Changing the schedule and/or match day.

      • Change of venue.

      • Moving from indoor to outdoor or vice versa.

      • Change of coverage (before or during a match).

  4. Match Result - Predict the result of the match. Void if the match is not completed.
  5. Game Handicap - Predict which player will win the most games after the handicap spread has been applied. Void if the match is not completed.
  6. Correct Set Score - Predict the exact score of the match in sets. Void if the match is not finished.
  7. Set Handicap - Foretell which player will succeed after the set handicap spread has been used. Void if the match is not finished.
  8. Set Winner - Predict which player will win the set. Canceled if the set is not completed.
  9. Set Correct Score - Predict the exact score of the set in games. Void if the set is not completed.
  10. Double Result - Predict the first set winner and the final result. Void if the match is not completed.
  11. Player Total - Foretell the total number of games that the player wins in the match. Void unless the total has already been surpassed.
  12. Total – Number of Sets - Predict the total number of sets that will be played in the match. Void unless the match has reached a final set.
  13. Total – Number of Games - Foretell the total number of games that will be played. Void unless the total has already been outdone.
  14. Set – Game Handicap - Predict which player will win the most games in the set after the handicap spread has been applied. Void unless the set has been completed.
  15. Set Total - Predict the total number of games that will be played in the set. Void unless the total has already been surpassed.
  16. In case of any delay (worsening weather conditions, darkness...) all markets remain unsettled and the trading will be continued as soon as the match continues.
  17. If penalty point(s) are awarded by the umpire, all bets on that game will stand.
  18. The bets made on the game with a handicap or “over/under” are calculated after the number of games. For instance, a game is finished with the result 2:1 (6:2, 3:6, 6:4), thus the handicap is applied to the result 15:12, but the stake “over/under” – to the result 27.
  19. If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void bets.
  20. If the players/teams are displayed incorrectly, we reserve the right to void betting.
  21. If a match is decided by a Match tie-break then it will be considered to be the 3rd set.
  22. Every tie-break or Match tie-break counts as 1 game.

Virtual Soccer

  1. Match duration – 2x6 minutes. This includes injury time but does not include extra time or penalty shootouts.
  2. All Markets will be settled as set out in the General Rules.

FIFA: Volta

  1. Match duration – 2x3 minutes. This includes injury time and extra time but does not include penalty shootouts.
  2. All Markets will be settled as set out in the General Rules.

Virtual Basketball

  1. Match duration – 4x6 minutes. This includes overtime.
  2. All Markets will be settled as set out in the General and Basketball Market Rules.

eFighting

  1. The winner of the match is the character who wins the fight.
  2. Explanation of eFighting market terms:
    • Health Bar – Each character has 2 Health Bars. The second bar is active only after the first is completely spent;
    • First damage – first successful attack;
    • Clash – Situation in the fight, when both characters challenge each other on special occasions. to increase hit points. Both fighters can win the clash, but there can also be a draw;
    • Supermove – Special move for each character, that occurs very rarely.
  3. All markets will be settled according to the definitions above.

Virtual Cricket

  1. Match consists of two innings – one for each team.
  2. Each inning consists of five overs with 6 deliveries of each. 
  3. All Markets will be settled as set out in the Cricket Market Rules.

eShooter

  1. Match consists of 15 rounds. To win against one of the teams, it is enough to score 8 points.
  2. All Markets will be settled as set out in the General Rules.

Virtual Tennis

  1. The winner of match is the first player to win 2 sets.
  2. Player must win 3 games to win a set. If the score is tied at 2-2, then a player can win 4-2, or if players are still tied at 3-3 then the set is decided by a tie-break.
  3. The winner of tie-break is the first player to win 5 points with minimum 2 points difference. If the score is tied at 5-5, the player can win 7-5, 8-6, 9-7, etc.

eHorse Racing

  1. The winner of the match is the horse who finishes first.
  2. All Markets will be settled as set out in the General Rules.

  1. If a set ends before the Xth point is reached, this market (Who scores [Xth] point in set [y]) is supposed void.
  2. In the case of a match not being completed all open markets are supposed void.
  3. Golden sets do not count for settlement goals.
  4. If markets endure open with an inaccurate score which has a meaningful influence on the prices, we keep the freedom to void betting.
  5. Deductions of points made officially and according to all the rules will be taken into account for all undefined markets. Markets that have already been identified will not include deductions.

  1. All bets are received for the base play period of the match except said oppositely in the description. The exemption is to the bets made on starting the following round.
  2. If the game is paused before the match ends, all bets will be canceled and calculated with the set odds 1.

  1. Winter sports include:
      • Skeleton

      • Ski Jumping

      • Snowboarding

      • Bobsleigh

      • Cross-Country Skiing

      • Freestyle Skiing

      • Alpine Skiing

      • Luge

      • Nordic Combined

      • Skating

  2. If the Ski Jumping competition is shortened by the jury, but the results will be confirmed by the organizers, all bets will stand. For bets to be valid, “head to head” bets must qualify and begin in the event. For example, if only one of the participants meets the requirements for the “head to head” bet, the bet will be canceled and refunded. After qualification, one jump is enough for the correct result.
  3. In the event of a change in Nordic Combined, bets will be void and settled by the system with a fixed-odds of 1. For the “head to head” bet to be valid, both athletes must start in disciplines and at least one of them should complete both disciplines.
  4. For a “head to head” bet to be confirmed in Nordic Combined Cross-Country Skiing, both competitors need to start the discipline and at least one of then must reach the finish point.
  5. In order for a “head to head” bet to be confirmed in Nordic Combined Ski Jumping, both contestants must begin the discipline, and at least one needs to get a passing score.
  6. For the bet to be valid in Slalom and Giant Slalom, both races should be performed completely, and at least one of the contenders should finish both runs for the “head to head” bet to be valid. If either of the athletes do not finish the bet is voided and calculated with the set odds 1. In the SuperGiant, both skiers have to start from the gates, to have a valid “head to head” bet. If one of the skiers does not finish, the bet is voided.

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